Paw Wars: The Definitive Guide

How To Play

Paw Wars is a turn based game. The administrator is able to set a "turn limit." This limit is how many turns you can play before the game is over and your score is calculated. Your current limit is 90. Keep in mind that if this setting is set to 0 you will be in "endless" mode.

You start with 100 HP and a maximum of 100 HP. If you lose all of your available HP the game will end.

Once you choose your starting location you can:

  • Visit the Market to buy and sell items
  • Use the Airport to travel around to different locations
  • Go to the Bank to manage your money

The game ends when any of the following take place:

  • All of your turns allowed have been used
  • You are poor and destitute
  • You die


  • You should pay off your starting loan from the bank as soon as possible. The interest from their loan will compound every turn. That means if you take a 5 turn flight, the interest will compound 5 times. Ouch!

  • Sometimes you have to make big moves that are outside the range of what you can afford. If a very expensive item is on sale and you can't afford it, you should consider taking out a loan to fill your stash with the discount item. Depending on the discount, it's often worth it to fly to a large city and sell it.

  • You should consider the discount of an item when deciding to buy or sell. If you purchased a large volume of items at a mild discount, it might make sense to wait a little longer until the price is inflated. If you got items on a steep discount though, offloading them at a mildly inflated price might make sense to free up storage space to get items with a better discount.

  • Time is the only thing you can't get more of. It makes sense to try to take shorter flights whenever possible. This is especially true if you have a loan from the bank.

  • Forget what you're carrying? Need to dump some contraband so the cops don't find it? You can manage your current stash by clicking the briefcase icon in the HUD.

Technical Configuration Options:

game.turns = 90
game.person.starting_hp = 100
game.person.max_hp = 100